update 1.8.1


We took in some feedback and rolled out this complementary update to make everyone's experience even better and smooth out the early game

BALANCE CHANGES:

  • Homing Missile mini rework:
    • The missile was a bit underwhelming compared to the other weapons, so we decided to slap a 20 extra damage on its explosion for free and then make it bigger.  It's now a real force to be reckoned with even at the lowest level, but with great power comes great responsibility... dying to your own missile has never been easier :)
  • Enemy adjustments:
    • Turret range indicator added, speed of plutonium pellets reduced
    • Reaper and Trailer health down 130 > 120 because we love you
    • Reaper missile lock on duration 2 > 1.5 seconds
    • Reaper shotgun attack delay increased
    • Scribber health 40 > 35
    • Scribber energy drop 3 > 5
  • Weapon energy costs reduced across the board
  • Increased chances of higher tier module crates and shiny enemies
  • Assemblers drop twice as many circuits when broken, up to 10. Amount decreases with each use.

MISC:

  • Sound for carborundum spikes added
  • Bit more module description space. Still not enough
  • Fixed some bugs

Files

stardust arena 1.8.1 alpha.zip 35 MB
Feb 28, 2022

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