update 1.8.1
Stardust Arena » Devlog
We took in some feedback and rolled out this complementary update to make everyone's experience even better and smooth out the early game
BALANCE CHANGES:
- Homing Missile mini rework:
- The missile was a bit underwhelming compared to the other weapons, so we decided to slap a 20 extra damage on its explosion for free and then make it bigger. It's now a real force to be reckoned with even at the lowest level, but with great power comes great responsibility... dying to your own missile has never been easier :)
- Enemy adjustments:
- Turret range indicator added, speed of plutonium pellets reduced
- Reaper and Trailer health down 130 > 120 because we love you
- Reaper missile lock on duration 2 > 1.5 seconds
- Reaper shotgun attack delay increased
- Scribber health 40 > 35
- Scribber energy drop 3 > 5
- Weapon energy costs reduced across the board
- Increased chances of higher tier module crates and shiny enemies
- Assemblers drop twice as many circuits when broken, up to 10. Amount decreases with each use.
MISC:
- Sound for carborundum spikes added
- Bit more module description space. Still not enough
- Fixed some bugs
Files
stardust arena 1.8.1 alpha.zip 35 MB
Feb 28, 2022
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Stardust Arena
a fast paced, chaotic top down arcade shooter-roguelite hybrid
Status | In development |
Authors | StardustArena, Binisfox |
Genre | Action, Shooter |
Tags | 2D, arena, Fast-Paced, Pixel Art, Roguelite, Space, Top down shooter |
Languages | English |
More posts
- update 1.8.3Mar 26, 2022
- update 1.8.2Mar 04, 2022
- update 1.8Feb 27, 2022
- update 1.7Sep 08, 2021
- update 1.61Jun 23, 2021
- BIG update 1.6Jun 22, 2021
- v1.52 (last one for a while)Apr 11, 2021
- 1.5 updateFeb 19, 2021
- 1.4 updateJan 24, 2021
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